Build

Description

There are 5 discover missions per epoch, 1 per day

Objective

Build new elements or upgrade existing ones

Main Actors

Engineer, Scientist

Gameplay

  • When epoch start

    • Crew Engineers and Scientists receive a notification to inform them they are in charge of the Build Mission

  • Once per day

    • Crew Engineers and Scientists receive a notification asking for a selection of elements and knowledge from previous explorations

    • Crew Engineers and Scientists set the elements and knowledge to use for the mission

    • At least 1 Engineer & 1 Scientist start the mission

    /ci-game start-build

    • Space Unit Members vote on the action to choose (DISCORD pool)

    • The mission start

      • Element creation

        • All Space Unit Members set the contribution for the mission

        /ci-game new-element /ci-game upgrade-element

      • Randomly, the users in the SpaceUnit receive small missions to complete:

        • (v1) DISCORD bot messages with puzzles

        • (v2) Web Minigame link to play

      • Randomness (coordinates deviation)

        • Blockchain Random seed

        • Fulfilled Crew vs. Available Roles

        • Number of Passengers

        • NFT Traits

        • Small Missions Results

        • Number of Space Units members that set the proper create-element

  • When epoch ends

    • The result of the mission is published

      • Points added to the Leaderboard

    • Rewards

      • Elements Upgrades

      • New Elements

Last updated